My friend and fellow designer Colin Munson asked if he could write a guest post for my blog, and my answer was “HELLS YEAH!” Colin and I worked together for 5 years at Insomniac, and he’s one of my favorite Game Designers in the industry. I found the following editorial fascinating, and I’m proud to…
Tag: video
Day One DLC
Capcom Releases 5$ Multiplayer DLC for RE5 Capcom released a multiplayer mode as Downloadable Content for the recently released Resident Evil 5, and of course the intertubes are aflame with hate. Although I have no problems with it personally, I can understand the argument against it — by releasing the multiplayer patch so soon after…
I’m in Fortune Magazine!
Ok, well Sony gets the credit/blame for it, but still — at least it’s for something that I did: 101 Dumbest Moments in Business Ah, what a dumb year it was! Fortune chose the absolutely dumbest of the dumb that the gods of fate and humor delivered into our laps – and yours – this…
[D3] Episode 11
I instructed the cabbie to leave as much space as he could between us and the other cab. I still wasn’t sure if I’d been made, I didn’t want to give the guy I was following any reason to be suspicious. After a few minutes I began to relax a little. The cab ahead of…
Video Games = Art?
http://gamasutra.com/features/20070316/ochalla_01.shtml Gamasutra drives down this road one more time. This time inspired by the comparisons between 300 and video games. It’s kind of a misleading topic. When Roger Ebert, for example, says that games aren’t art, he’s simply trying to be dismissive of video games’ impact on society. I doubt the man is really interested…
How Games Affect Us
Sometime last year I played a game called “Indigo Prophecy.” (If you haven’t played it, I highly recommend picking it up. I can vouch for the PS2 version, at least). The game had a number of really interesting mechanics about it that felt very good, but one in particular stuck in my mind, and I…